Hideo Kojima Moves ‘Physint’ to Xbox, Expands Into Film and TV
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Hideo Kojima Moves ‘Physint’ to Xbox, Expands Into Film and TV

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Video game creator Hideo Kojima is shifting the publishing of his upcoming game, “Physint,” from PlayStation to Xbox. This expansion of the partnership with Xbox will also include collaborative efforts in film and television.

The move marks a significant change for Kojima, known for the “Death Stranding” and “Metal Gear” franchises, who has long collaborated with PlayStation. Xbox announced the partnership Wednesday, stating that Kojima Productions’ next release, “OD” – a horror game made in collaboration with Jordan Peele – will still be published by Xbox. Following “OD,” “Physint” will be the next Kojima title released, now under the Xbox banner.

Xbox CEO Asha Sharma stated, “Creators have choices about where and how they bring their ideas to life. We’re honored that Kojima-san has chosen Xbox to work with Kojima Productions on ‘Physint.’ His ambition to challenge conventions reflects the kind of creativity we want to support at Xbox.”

Kojima himself said, “This expands our relationship with Xbox beyond ‘OD.’ As we move forward with the development of ‘Physint,’ we remain committed to redefining the action-espionage genre for players around the world.” Discussions between Sharma and Kojima have been ongoing since earlier this year, focusing on creative plans and potential transmedia projects, including film and television adaptations. Currently, “Death Stranding” is being developed into a film by A24.

Kojima previously discussed the increasing convergence of film and game development, noting the shift towards digital filmmaking techniques and the use of technologies like Unreal Engine and performance capture. He stated in a 2024 interview, “Back in the day, movies and games were two different worlds…Nowadays, movies are also digital…There seems to be more understanding in the conversations I have with people in the filmmaking industry.”

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